Frozen heart

Revision as of 00:53, 10 March 2024 by Undaedalus (talk | contribs) (Created page with "{{skill |name= Frozen Heart |type= Spell |subtype= Damage over time, Disarming |user= Water templar |duration= Level/22 Hours |castingCost= 65 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Frozen Heart' <target> }} Mages of water may attempt to freeze the very hearts of their foes. This spell will cause a small amount of cold-typed damage when it hits, and periodically over the duration of the spell. Wh...")
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Frozen Heart
Skill type: Spell
Skill subtype: Damage over time, Disarming
Primary user: Water templar
Duration: Level/22 Hours
Casting cost: 65 mana
Range: Single PC or Mob
Syntax: Cast 'Frozen Heart' <target>

Mages of water may attempt to freeze the very hearts of their foes. This spell will cause a small amount of cold-typed damage when it hits, and periodically over the duration of the spell. When it strikes, there is a chance that the target will drop their weapon; for the whole duration they will have difficulty picking up objects from the ground.

The flare spell offers some measure of protection against a frozen heart, though only once: frozen heart will dispel the flare.