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  • 17:27, 4 March 2024Blaze (hist | edit) ‎[498 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Blaze |type= Spell |subtype= Spell enhancement |user= Fire templar |duration= Level/10 Hours |castingCost= 60 mana |tickCost= |pulseCost= |range= Caster's current room |delay= |requirements= |syntax= Cast 'Blaze' }} This spell suffuses a fire templar's magics with additional power. Any time they cast a fire spell that impacts the entire room (eg, fireball), that room will be set on fire, if it was not already. Anyone within the room will co...")
  • 17:25, 4 March 2024Dispersion (hist | edit) ‎[866 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Dispersion |type= Spell |subtype= Teleportation, Damage, Escape |user= Fire templar, Fire scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= User only |delay= (combat only): 5 - 8 hours, varies by skill |requirements= |syntax= Cast 'Dispersion' }} An innovation based on the teleport spell dating back to the War of Fire, dispersion will instantly transport the caster somewhere in the world at random, at a cost...")
  • 17:23, 4 March 2024Ring of fire (hist | edit) ‎[548 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ring of Fire |type= Spell |subtype= Damage, anti-flee, PvP |user= Fire templar |duration= Level/10 Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Ring of Fire' }} This spell rings the target with fire. While so afflicted, any time they move, they will be damaged. Should they flee, they will be damaged even more severely. They will also be unable to hide, sneak, become...")
  • 17:21, 4 March 2024Temper (hist | edit) ‎[1,252 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Temper |type= Spell |subtype= Item enhancement |user= Fire templar |duration= Permanent |castingCost= 300 mana |tickCost= |pulseCost= |range= Target Inventory Item |delay= |requirements= |syntax= *cast 'temper' <item> high *cast 'temper' <item> low }} Many disciples of the flame have sufficient control over their art to carefully temper ferric metals, toughening them far beyond their natural wont. While hardly the equal of master smiths, the skill...")
  • 17:19, 4 March 2024Flare (hist | edit) ‎[602 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Flare |type= Spell |subtype= Damage, Revenge |user= Fire templar, Fire scholar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Flare' }} This spell stores the energy of a fireball within the caster's body. Should they come close to death, the energy will be released, calling a fireball down upon everyone present in the room and healing the caster. Should the f...")
  • 17:18, 4 March 2024Weariness (hist | edit) ‎[633 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Weariness |type= Spell |subtype= Stat penalty, Movement drain, Area of Effect, PvP |user= Fire templar |duration= Instant |castingCost= 30 mana |tickCost= |pulseCost= |range= All ungrouped PCs or Mobs in Room |delay= |requirements= |syntax= Cast 'Weariness' }} Weariness sends a wave of heat throughout a room, heavily reducing the movement points of everyone in the room who is not grouped with the caster. In addition, thi...")
  • 17:16, 4 March 2024Fury of the inferno (hist | edit) ‎[550 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Fury of the Inferno |type= Spell |subtype= Stat enhancement |user= Fire templar |duration= Level/20 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Fury of the Inferno' }} This spell imbues the caster with a powerful, fiery rage. This will significantly boost his damroll, proportionally to his level. In exchange for this enhancement, he will take a moderate amount of damage each...")
  • 17:15, 4 March 2024Ward of fire (hist | edit) ‎[574 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ward of Fire |type= Spell |subtype= Damage, Defense |user= Fire templar |duration= 5 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Ward of Fire' <target> }} This spell lays out a fiery ward on the ground around its target. Should the warded character be attacked, the ward will discharge, dealing significant fire damage to the attacker. Leaving the room in which the ward was cast...")
  • 17:14, 4 March 2024Baptism of fire (hist | edit) ‎[656 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Baptism of Fire |type= Spell |subtype= Status effect removal |user= Fire templar, Fire scholar |duration= Instant |castingCost= 65 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Baptism of Fire' }} This spell will burn petrification and most poisons, plagues, and other diseases out of the caster, as well as various maledictions of the water sphere, but it does so literally-- th...")
  • 17:12, 4 March 2024Firebolt (hist | edit) ‎[596 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Firebolt |type= Spell |subtype= Damage, Ranged |user= Fire templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Firebolt' <target> <optional direction> }} This spell calls forth a projectile blast of fire, dealing damage to its target. It may optionally be aimed at a target up to a room away from the caster, though spells which block vision into that room will prevent...")
  • 17:09, 4 March 2024Burnout (hist | edit) ‎[503 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Burnout |type= Spell |subtype= Healing |user= Fire templar |duration= 3 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= User Only |delay= 3 Hours |requirements= |syntax= Cast 'Burnout' }} This spell drastically increases the regenerative capabilities of the caster, tripling their hit point regeneration. After the spell expires, however, the caster will find their regeneration halved, as their body recuperates from the massive expen...")
  • 17:08, 4 March 2024Firebrand (hist | edit) ‎[784 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Firebrand |type= Spell |subtype= Elemental damage, Item enhancement |user= Fire templar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target Weapon or Target PC or Mob |delay= |requirements= a melee weapon |syntax= Cast 'Firebrand' <target> }} This spell wreaths a weapon in magical flame, causing it to deal fire damage. This spell cannot be cast on weapons that are blessed, that cannot be used by those of evi...")
  • 17:07, 4 March 2024Coronal glow (hist | edit) ‎[608 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Coronal Glow |type= Spell |subtype= Stat penalty, anti-stealth |user= Fire scholar, Fire templar |duration= Level/2 Hours |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Coronal Glow' <target> }} Outlining its target with phantom flames, this spell greatly penalizes its target's armor class. Persons afflicted by this spell will also find themselves unable to conceal themselves...")
  • 17:05, 4 March 2024Wings of flame (hist | edit) ‎[386 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wings of Flame |type= Spell |subtype= Flight, Stat enhancement |user= Fire templar |duration= Level/6 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Wings of Flame' }} This spell creates a pair of flaming wings for its caster, imparting them with magical flight and a bonus to their dexterity.")
  • 17:03, 4 March 2024Infravision (hist | edit) ‎[422 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Infravision |type= Spell |subtype= Vision |user= Fire scholar, Fire templar |duration= Level Hours |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Infravision' <target> }} This spell enables its target to see in the dark. He may look, see adjoining exits, and scan exactly as if he were in a well-lit area. See Also: Dark vision")
  • 17:02, 4 March 2024Rune of embers (hist | edit) ‎[805 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Embers |type= Spell |subtype= Weapon enhancement, Status effect, Burn |user= Fire templar |duration= 12 Hours |castingCost= 100 mana |tickCost= |pulseCost= |range= Target Weapon |delay= 12 Hours |requirements= a melee weapon |syntax= Cast 'Rune of Embers' <weapon> }} A mystical symbol scribed upon a weapon, a rune of embers indicates a direct channel to the elemental plane of fire. A weapon with this rune will frequently burn|set...")
  • 16:55, 4 March 2024Disruption (hist | edit) ‎[376 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Disruption |type= Skill |subtype= Spell upgrade, dispel |user= Fire templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= immolate |syntax= Automatic }} This skill intensifies the power of the immolate spell, adding additional damage of type energy, and will cause earth-based benedictions to weaken or dispel.")
  • 16:11, 4 March 2024Aggravate wounds (hist | edit) ‎[615 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Aggravate Wounds |type= skill |subtype= Damage over time, attack enhancement, Status effect |user= Fire templar |duration= 2 Hours |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Fire templars, skilled in the use of fire and weaponry, learn the art of leaving particularly messy, burning wounds in their victims. These wounds will burn each half hour that passes before they heal, and they are cumul...")
  • 16:09, 4 March 2024Cauterize (hist | edit) ‎[504 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cauterize |type= Skill |subtype= Status effect removal |user= Fire templar |duration= Instant |castingCost= 20 mana |tickCost= |pulseCost= |range= User Only |delay= |requirements= |syntax= Cauterize }} A rough battle technique, cauterize will close off any bleeding wounds the user has, using a quick jet of flame. This flame will of course damage the user. One must be either wielding or dual wielding a weapon made of metal in order to d...")
  • 16:07, 4 March 2024Cunning wisp (hist | edit) ‎[701 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cunning wisp |type= skill |subtype= Passive defense |user= Fire scholar, Fire templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} With this skill, a fire scholar will be able to turn to smoke and avoid melee attacks. This may still occur underwater, though it is far less likely to do so; it will not be possible to use this skill anywhere that magic cannot be cast at all. Those embodyin...")
  • 06:58, 4 March 2024Freeze (hist | edit) ‎[751 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Freeze |type= Spell |subtype= Lag, Stat penalty |user= Water templar |duration= Level/10 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= See Text |delay= |requirements= |syntax= Cast 'Freeze' }} Freeze is a spell with two distinct applications. When cast underwater, it will lag all people in the room who are not grouped with the caster and penalize their dexterity. If cast anywhere else, this spell coats the ground wit...")
  • 06:56, 4 March 2024Icy prison (hist | edit) ‎[552 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Icy Prison |type= Spell |subtype= Crowd Control |user= |duration= Level/20 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Icy Prison' <target> }} Creating a thick shell of ice around its target, imprisoning them. Within this shell, the victim is able to move freely; the spell itself is harmless in that sense. Most transportation spells cannot be activated from within the prison, t...")
  • 06:53, 4 March 2024Glyph of frost (hist | edit) ‎[703 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Glyph of Frost |type= Spells |subtype= Defensive |user= Water templars |duration= One Half Hour |castingCost= 20 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Glyph of Frost' <target> }} The next time anyone affected by this spell is struck in melee, the attack will be blocked by a barrier of ice; if this person also has the frostkin skill, their opponent will also receive cold damage. This spell...")
  • 06:51, 4 March 2024Wall of water (hist | edit) ‎[998 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wall of Water |type= Spell |subtype= Terrain change, area denial, anti-stealth |user= Water templar |duration= Level/24 Hours |castingCost= 85 mana |tickCost= |pulseCost= |range= Current Room |delay= 6 Hours |requirements= |syntax= Cast 'Wall of Water' }} This spell floods the caster's current room entirely with water, sealing it to ensure it stays in place. For the duration of this spell, it is considered as being underwater in every way; water...")
  • 06:48, 4 March 2024Holy water (hist | edit) ‎[558 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Holy Water |type= Spell |subtype= Damage, Anti-undead |user= Water templar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= Target Undead Being |delay= |requirements= |syntax= Cast 'Holy Water' <target> }} Aimed at harming evil undead, holy water fires a blast of pure, sanctified water at its target, at once dousing and burning them with Lielqan's animosity. Revenants will take reduced damage from this, still clinging to...")
  • 06:46, 4 March 2024Cone of cold (hist | edit) ‎[362 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cone of Cold |type= Spell |subtype= Damage, Area of Effect |user= Water templar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= All Fighting the Caster |delay= |requirements= |syntax= Cast 'Cone of Cold' }} Calling forth a wide burst of ice, this spell deals damage to everyone who is currently fighting the caster.")
  • 06:45, 4 March 2024Ritual cleansing (hist | edit) ‎[544 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ritual Cleansing |type= Spell |subtype= Status effect removal |user= Water templar |duration= Instant |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC, Mob, or Item |delay= |requirements= |syntax= Cast 'Ritual Cleansing' <target> }} By this spell, a mage of water may attempt to purify any curses afflicting the target, be it person or object. Should it be a person-- be they PC or mobile-- this spell will attempt to remove any c...")
  • 06:43, 4 March 2024Sanctuary (hist | edit) ‎[820 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Sanctuary |type= Spell |subtype= Defensive, Damage reduction |user= Water templar, Water scholar |duration= Level/12 hours |castingCost= 100 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Sanctuary' <target> }} The sanctuary spell will protect its target against damage from almost all sources, reducing it by at most a little less than one-half. Certain types of particularly defiling damage wi...")
  • 06:42, 4 March 2024Rune of life (hist | edit) ‎[665 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Life |type= Spell |subtype= Healing. Item enhancement |user= Water templar |duration= 35 Hours |castingCost= 100 mana |tickCost= |pulseCost= |range= Target Inventory Weapon, or Self |delay= 50-(Level/4) Hrs |requirements= |syntax= }} A mystical symbol scribed upon a weapon, a rune of life indicates a direct channel to the elemental plane of water. A weapon with this rune will frequently heal the wielder, when it is used in battle. The cas...")
  • 06:40, 4 March 2024Douse (hist | edit) ‎[667 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Douse |type= Spell |subtype= Status effect removal |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Douse' <target> }} This spell will attempt to put out any lingering flames on the target, such as those caused by consume, rune of embers, aggravate wounds, coronal glow, or smoulder, at the small cost of leaving the target so...")
  • 06:38, 4 March 2024Icebolt (hist | edit) ‎[590 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Icebolt |type= Spell |subtype= Damage, Ranged |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Icebolt' <target> <optional direction> }} This spell calls forth a focused burst of ice, dealing damage to its target. It may optionally be aimed at a target up to a room away from the caster, though spells which block vision into that room will prevent t...")
  • 06:38, 4 March 2024Rotheld's bulwark (hist | edit) ‎[775 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rotheld's Bulwark |type= Spell |subtype= Item enhancement, Healing, Group healing with the field medicine skill |user= Water templar |duration= Level/2 Hours |castingCost= 75 mana |tickCost= |pulseCost= |range= Caster or Target Item |delay= |requirements= |syntax= Cast "Rotheld's Bulwark" <target> }} This spell enchants a shield with the power of life itself. Any time the user blocks an attack with this shield, part of the healing energy im...")
  • 06:35, 4 March 2024Purify (hist | edit) ‎[546 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Purify |type= Spell |subtype= Status effect removal |user= Water templar, Water scholar |duration= Instant |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Purify' <target> }} This spell calls upon the healing power of water to wash away various maladies. By itself, this spell will cure both poisons and blindness (as per the spell). The skills treat infection, resto...")
  • 06:33, 4 March 2024Refresh (hist | edit) ‎[390 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Refresh |type= Spell |subtype= Movement point restoration |user= Water templar |duration= Instant |castingCost= 12 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Refresh' <target> }} This spell will restore some lost movement points to the target. The amount restored is greatly contingent on the level of the caster.")
  • 06:32, 4 March 2024Frostbrand (hist | edit) ‎[683 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frostbrand |type= Spell |subtype= Item enhancement, elemental damage |user= Water templar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target Weapon or PC or Mob |delay= |requirements= |syntax= Cast 'Frostbrand' <target> }} Frostbrand imbues a weapon with a deep chill, making it deal cold damage. This cannot be cast on weapons that are innately darkened, evil, or that reject the good-aligned, nor can it be cast upo...")
  • 06:31, 4 March 2024Sunset sigil (hist | edit) ‎[579 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Sunset Sigil |type= Spell |subtype= Utility, Water breathing, aquatic movement |user= Water templar |duration= Level/2 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Sunset Sigil' <target> }} The Sunset sigil bestows a measure of Lielqan's grace upon its target, allowing them to breathe and move freely underwater, allowing them to defend and use all combat skills as easily as on...")
  • 06:30, 4 March 2024Frozen shield (hist | edit) ‎[677 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frozen Shield |type= Spell |subtype= Item enhancement, Stat bonus, Resistance |user= Water templar |duration= Level/2 Hours |castingCost= 75 mana |tickCost= |pulseCost= |range= Caster or Target Item |delay= |requirements= |syntax= Cast 'Frozen Shield' <target> }} This spell enchants a shield with a frigid chill; this causes it to grant additional hitroll, damroll, and resistance to fire. When cast upon a blessed item,...")
  • 06:28, 4 March 2024Noble refuge (hist | edit) ‎[478 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Noble Refuge |type= Spell |subtype= Healing |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Noble Refuge' <target> }} The standard spell for healing in most circumstances, noble refuge heals fairly substantial wounds while requiring little effort on the part of the caster. This spell is more effective if the caster's weapon has a rune of life on it.")
  • 06:27, 4 March 2024Create spring (hist | edit) ‎[390 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Create Spring |type= Spell |subtype= Utility |user= Water scholar, Water templar |duration= Level/2 hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Room |delay= |requirements= Solid terrain |syntax= Cast 'Create Spring' }} This spell will call up a magical spring from the ground at the caster's location, providing fresh water for anyone in the room.")
  • 06:20, 4 March 2024Iceshard (hist | edit) ‎[508 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Iceshard |type= Spell |subtype= Damage, Cantrip, Stat penalty |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This spell calls a jagged piece of ice to strike the target, dealing damage and potentially penalizing their dexterity. This effect is cumulative. This spell restores a portion of mana spent when casting it.")
  • 06:19, 4 March 2024Create food (hist | edit) ‎[599 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Create Food |type= Spell |subtype= Utility |user= Water templar, Water scholar |duration= Instant |castingCost= 5 mana |tickCost= |pulseCost= |range= Room |delay= |requirements= Cast 'Create Food' <type> |syntax= Cast 'Create Food' <type> }} This spell calls forth a bit of food, creating it in the room where the caster stands, that anyone might take it. A caster of higher level will create more filling food than one who is earlier in thei...")
  • 06:16, 4 March 2024Form of the winter wind (hist | edit) ‎[613 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Winter Wind |type= Form |subtype= Stat reduction, Skill reduction, Disarming |user= |duration= |castingCost= 10 mana per round |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Assume 'Winter Wind' }} Delving into the meditative fighting styles of the swordmasters and melding it with the magics of their sphere, water templars use this form to discharge bursts of ice through their sword, attempting to ha...")
  • 06:14, 4 March 2024Form of the living seas (hist | edit) ‎[518 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Living Seas |type= Form |subtype= Healing |user= Water templar |duration= |castingCost= 5 mana per round |tickCost= |pulseCost= |range= User, or the user and the group with the field medicine skill |delay= |requirements= a sword |syntax= Assume 'Living Seas' }} A fusion of the healing magics of the seas and the sword-forms utilized by swordmasters, a water templar may use this form to heal themself and potentially their group, d...")
  • 06:10, 4 March 2024Frost strike (hist | edit) ‎[597 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frost Strike |type= Skill |subtype= Elemental attack, Form attack |user= Water templar |duration= 1 Tick |castingCost= 15 mana |tickCost= |pulseCost= |range= Current Opponent |delay= |requirements= a sword |syntax= Froststrike }} Water templars have devised this form of the meditative strike, allowing them to make a short, sharp strike with their sword, delivering a chilling blow to their enemy. When this blow hits, there is a chance of d...")
  • 06:08, 4 March 2024Healing ward (hist | edit) ‎[615 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Healing Ward |type= Skill |subtype= Healing, Battlecry |user= Water templar |duration= Up to 3 Hours |castingCost= |tickCost= |pulseCost= |range= User and Their Group |delay= 2 Hours |requirements= |syntax= Healingward }} Trained for rushed situations on the battlefield where individualized attention may not always be possible, water templars are able to release a healing ward around them. Urging their companions onward with their battle cry,...")
  • 06:06, 4 March 2024Shield cover (hist | edit) ‎[705 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Shield Cover |type= Skill |subtype= Defensive, group protection |user= Water templar |duration= Level/4 Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= User's Group |delay= |requirements= Shield block, a shield |syntax= Shieldcover }} Fusing the protective magics of the seas and defensive formations, a water templar may cover others in his group from melee attacks they are incurring. The templar himself does not benefit personally f...")
  • 06:04, 4 March 2024Field medicine (hist | edit) ‎[977 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Field Medicine |type= Skill |subtype= Skill upgrade, Spell upgrade, Group Healing, Status effect removal |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Skilled in battlefield healing, this skill allows a water templar to heal their groups when using Rotheld's bulwark, the form of the living seas, and healing wards. They may also use this skill to attempt to remove blindness or...")
  • 23:15, 3 March 2024Rune of spirit (hist | edit) ‎[1,314 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Spirit |type= Spell |subtype= Teleportation, PvP |user= Spirit templar |duration= Level Hours |castingCost= 140 mana |tickCost= |pulseCost= |range= Caster's Room or Inventory Item |delay= 6 - 8.5 hours, varies by skill |requirements= |syntax= *Cast 'Rune of Spirit' *Spiritrecall }} Using this spell, a worker of spirit magics may mark either an item in his possession, or the room where he currently stands with a hidden rune of the spirits. T...")
  • 23:12, 3 March 2024Spirit sanctuary (hist | edit) ‎[595 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Spirit Sanctuary |type= Spell |subtype= Protection, room creation, PvP |user= Spirit sanctuary |duration= Level/50 Hours + 2.5 Hours |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster's Group |delay= 50 Hours |requirements= |syntax= Cast 'Spirit Sanctuary' }} This spell creates a magical sanctuary where the caster and his group may rest their wounds safely. No one within may be located or summoned, and they are safe from the inclement eff...")
  • 23:10, 3 March 2024Unseen servant (hist | edit) ‎[952 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Unseen Servant |type= Spell |subtype= Item delivery, teleportation |user= Spirit templar |duration= Instant |castingCost= 35 mana |tickCost= |pulseCost= |range= Inventory Object / Single PC |delay= |requirements= |syntax= cast 'unseen servant' <item> <target> }} With this spell, a spirit templar may call forth an astral being which may transport objects to another character. This being will however be stymied by rooms that cannot be teleported int...")
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