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  • 01:26, 25 April 2024The Yithoul Jeweler's Workshop (hist | edit) ‎[6,802 bytes]Sokarera (talk | contribs) (Created page with "The Yithoul Jeweler's Workshop is a jewelery shop located on the North-Western corner of the City of Yithoul, operated by the shuddeni Ijjara Reshka. {| class="wikitable" style="text-align: center" |+ '''Wares''' |- ! Price !! Item |- | 63p 1g || style="width: 520px" | <div class="toccolours mw-collapsible mw-collapsed">a lustrous ruby ring <div class="mw-collapsible-content"> <pre style="font-size: 12px"> +----------------------------------+ | Object: a lustrous...")
  • 01:13, 25 April 2024A Tiled Clothing Shop (hist | edit) ‎[7,506 bytes]Sokarera (talk | contribs) (im doin it. im makin it happen.)
  • 23:23, 22 April 2024The Front Room (hist | edit) ‎[12,424 bytes]Sokarera (talk | contribs) (front roooooooom)
  • 22:52, 22 April 2024The Jandiskan Kiln (hist | edit) ‎[6,765 bytes]Sokarera (talk | contribs) (Eril :))
  • 22:48, 22 April 2024Lerin's Forest Fashions (hist | edit) ‎[8,406 bytes]Sokarera (talk | contribs) (we're gettin there)
  • 06:18, 18 April 2024Forge of the Farlight (hist | edit) ‎[5,524 bytes]Sokarera (talk | contribs) (Created page with "Shop Description Should Be Here {| class="wikitable" style="text-align: center" |+ '''Wares''' |- ! Price !! Item |- | 30p 1g 2s 9c || style="width: 520px" | <div class="toccolours mw-collapsible mw-collapsed">a pair of shimmering white gloves <div class="mw-collapsible-content"> <pre style="font-size: 12px"> +---------------------------------------------+ | Object: an embroidered pair of flat shoes | | Flags: none | | Weight: 4.0...")
  • 05:03, 10 April 2024Yolsei (hist | edit) ‎[504 bytes]Elanthe (talk | contribs) (Created page with "{| align="right" !colspan="2" style="background:#ed668c; text-align:center"| '''Overview''' |- |'''Epithets''' || Goddess of the Stars, The Defiant, Grandmother |- |'''Favored People''' || Nefortu |- |'''Element(s)''' || Air |- |'''Alignment''' || Chaotic Neutral |- |'''Iconography''' || a lightning bolt, crossroads, a goose |- |'''Values''' || Air magic, travel, trickery, cunning, luck, ephemerality |- |'''Worshippers''' || Illusionists, travel...")
  • 02:12, 3 April 2024Grand Federation of Merchants (hist | edit) ‎[1,257 bytes]Elanthe (talk | contribs) (Created page with "The Grand Federation of Merchants are a group of like-minded wealth seekers devoted to the acquisition of property and coin. Merchants tend to not only possess substantial liquid assets, but also notable business investments and sizable personal estates. Moreover, the Merchants' ventures are intricately tied to the economies of Avendar's city-states and their power structures, especially Gaald. ==Values== While profit is the ultimate goal for its members, the Fede...")
  • 02:09, 3 April 2024Raiders of Twilight (hist | edit) ‎[1,231 bytes]Elanthe (talk | contribs) (Created page with "The '''Raiders of Twilight''' are a band of thieves and bandits, devoted entirely to the satiation of their basest desires. They live for the bloody acquisition of loot and plunder, and the notoriety that follows in its wake. Power, then, is only desired by Raiders insofar as it is a means to the satisfaction of their ends. ==Values== The Raiders of Twilight are predominantly motivated by greed for wealth or power, and use force and cunning to satiate these desires. T...")
  • 02:03, 3 April 2024Coven of the Shunned (hist | edit) ‎[1,544 bytes]Elanthe (talk | contribs) (Created page with "A secretive conclave of sorcerers and practitioners of black witchcraft, the '''Coven of the Shunned''' is infamous. Little concrete is known about them save that they are ruled by a council of five, and that they have been implicated in atrocity after atrocity, hoarding forbidden knowledge, and seeking to subjugate the minds and hearts of those of weaker will to their dark purposes. Although political maneuvering within the Coven structure is commonplace, Initiates tend...")
  • 00:50, 3 April 2024Champions of Avendar (hist | edit) ‎[1,587 bytes]Elanthe (talk | contribs) (Created page with "The ''Champions of Avendar'' are a charitable order whose roots lie in the War of Fire. Established by the great hero, Aramril, it has defended the realm against evil since the dawn of the Republic of Earendam. Renowned for both their bravery and devotion, the Champions are considered the first line of defense against the forces of darkness. ==Values== Champions center their philosophy around three principles. ===JUSTICE=== The only meaningful solution in the...")
  • 20:37, 25 March 2024Slow burn (hist | edit) ‎[652 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Slow Burn |type= Skill |subtype= Spell Improvement |user= Fire scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Sufficiently skilled fire scholars learn to prolong the effects of their spells. First and foremost, the fires set by the immolate spell will last longer. Second, their area-effect spells will also immolate those caught in the blast. Thirdly, when immolation ends, the ling...")
  • 20:35, 25 March 2024Intensity (hist | edit) ‎[633 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Intensity |type= Skill |subtype= Spell improvement, Karma |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} By gaining a thorough understanding of how to leverage intensity in their magics, the majority of a fire scholar's offensive fire-based spells will be more difficult to save against, the evoke hatred, mindkindle, and pandemonium spells will be cast at an increased l...")
  • 20:34, 25 March 2024Firekin (hist | edit) ‎[641 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Firekin |type= Skill |subtype= Resistance, Spell improvement |user= Fire scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Firekin offers a reduction in fire damage taken from all sources. This reduction will not be evident to the scan spell. The long experience with fire that it represents also grants the scholar an improved chance to save against smoke, consume, and brims...")
  • 17:07, 10 March 2024Antipode (hist | edit) ‎[939 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Antipode |type= Spell |subtype= Spell improvement, Damage |user= W/f scholar |duration= 3 Hours |castingCost= 55 Mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Antipode' }} This spell draws on the diametric opposition between a mage's spheres, channeling it into explosive force. While this spell is active, should the caster use the immolate spell, a great deal of power will be drained from their own defens...")
  • 17:05, 10 March 2024Boil seas (hist | edit) ‎[691 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Boil Seas |type= Spell |subtype= Damage, Area of Effect |user= W/f scholar |duration= Special |castingCost= 95 Mana |tickCost= |pulseCost= |range= User's current room, connect rooms with aquatic terrain |delay= 10 Hours |requirements= Aquatic terrain |syntax= Cast 'Boil Seas' }} With this spell, the caster may channel raw heat into water that surrounds them, setting the very seas to boiling. While this spell is in effect, all but the caster or those...")
  • 17:03, 10 March 2024Cinder scry (hist | edit) ‎[927 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cinder Scry |type= Spell |subtype= Utility, Farseeing |user= Fire scholar |duration= Instant |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= *Cast 'Cinder Scry' *Cast 'Cinder Scry' <number> }} Even the least of fire magi can call upon their affinity to flames and seek them out, even over great distances. By casting this spell with no argument, will find the locations of campfires and other flames....")
  • 17:00, 10 March 2024Martyr's fire (hist | edit) ‎[688 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Martyr's Fire |type= Spell |subtype= Healing |user= W/f scholar |duration= 3 Hours |castingCost= 45 Mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast "Martyr's Fire" }} With this spell, the caster may empower their own healing magics, using their very life as the fuel. Every time they use such spells, they will incur irreducible damage-- this can indeed prove fatal. While burning with the martyr's fire, the...")
  • 16:59, 10 March 2024Grip of elanthemir (hist | edit) ‎[597 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Grip of Elanthemir |type= Spell |subtype= Item destruction, PvP, Skill penalty, regeneration penalty |user= W/f scholar |duration= Level/10 Hours |castingCost= 35 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Grip of Elanthemir' <target> }} Calling upon the depths of winter, this spell chills its target to the very bone. Potions they carry may be instantly shattered. They will suffer a penalty to a...")
  • 16:56, 10 March 2024Wall of fire (hist | edit) ‎[617 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wall of Fire |type= Spell |subtype= Damage, Crowd control |user= Fire scholar |duration= Level/6 Hours |castingCost= 60 mana |tickCost= |pulseCost= |range= Target Exit |delay= 12 Hours |requirements= |syntax= }}Cast 'Wall of Fire' <direction> This spell calls a large column of flame to block off an exit of a given room. Anyone passing through this wall will incur damage. This wall will also block line of sight, preventing archery, bolo, [...")
  • 16:54, 10 March 2024Shiyul's fury (hist | edit) ‎[499 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Shiyul's Fury |type= Spell |subtype= Damage, knockback |user= Fire scholar, W/f scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast "Shiyul's Fury" <target> }} Fire blast sends a column of flame crashing into its target. In addition to dealing some damage, the force of the blow may also lag its target, or even force them out into an adjoining room. Those who a...")
  • 16:44, 10 March 2024Fuse resonance (hist | edit) ‎[795 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Fuse Resonance |type= Skill |subtype= Karma modifier |user= Good and Evil scholar mixed spheres |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Scholars who intermix the Good and Evil aligned spheres in any capacity often find themselves stymied by conflicting demands upon their morality when spellcasting. As such, they have learned to leverage their inherently neutral natures to...")
  • 16:31, 10 March 2024Thermal mastery (hist | edit) ‎[780 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Thermal Mastery |type= Skill |subtype= Spell improvement, Resistance |user= W/f scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} A scholar of both fire and ice develops a uniquely-nuanced perspective on all matters caloric, ultimately attaining mastery over both heat and cold. With time, this understanding becomes almost intuitive, aiding the whole of the mage's efforts. Thermal...")
  • 01:02, 10 March 2024Frigid burst (hist | edit) ‎[456 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frigid Burst |type= Spell |subtype= Damage, Area of Effect |user= Water scholar |duration= Instant |castingCost= 50 mana |tickCost= |pulseCost= |range= All ungrouped PCs or Mobs in Room |delay= |requirements= |syntax= Cast 'Frigid Burst' }} This spell causes a spray of icicles throughout the caster's current room, dealing both cold and piercing damage to anyone not grouped with them. The room will also become colder as a result.")
  • 01:01, 10 March 2024Mend wounds (hist | edit) ‎[578 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Mend Wounds |type= Spell |subtype= Status effect removal |user= Water scholar |duration= Instant |castingCost= Yes |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Mend Wounds' <target> }} This spell of the element of water attempts to mend the more persistent physical injuries an adventurer encounters - broken bones, open wounds, or even gouged eyes. The spell is not perfect...")
  • 00:59, 10 March 2024Mark of winter (hist | edit) ‎[442 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Mark of Winter |type= Spell |subtype= Elemental damage modification |user= Water templar |duration= Level/12 Hours |castingCost= 85 mana |tickCost= |pulseCost= |range= User's current room |delay= 8.5-10 Hours |requirements= |syntax= Cast 'Mark of Winter' }} When scribed upon solid ground, this mark will cause all sources of physical melee damage to deal cold damage instead. Magical weapons and spells are uneffected.")
  • 00:58, 10 March 2024Whirlpool (hist | edit) ‎[541 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Whirlpool |type= Spell |subtype= Anti-flee, PvP |user= Water scholar |duration= 1 Hour |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Whirlpool' <target> }} When successful, this spell will create a whirlpool around its target, preventing them from fleeing from combat, withdrawing, or using caltraps to escape. Targets caught in a whirlpool will have their skills hindered by bei...")
  • 00:56, 10 March 2024Mass heal (hist | edit) ‎[364 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Mass Heal |type= Spell |subtype= Healing, Area of Effect |user= Water scholar |duration= Instant |castingCost= 85 mana |tickCost= |pulseCost= |range= Caster's Group |delay= |requirements= |syntax= Cast 'Mass Heal' }} Drawing on powerful healing energies, mass heal will replicate the effects of the heal spell on the caster's entire group.")
  • 00:55, 10 March 2024Refine potion (hist | edit) ‎[706 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Refine Potion |type= Spell |subtype= Item modification |user= Water templar |duration= Permanent |castingCost= 150 mana |tickCost= |pulseCost= |range= Inventory Object |delay= |requirements= |syntax= cast 'refine potion' <potion> }} As a natural part of their general studies, researchers of water magics are instructed in the art of refining potions. By carefully concentrating the magics within a potion, such a scholar may increase the lev...")
  • 00:53, 10 March 2024Frozen heart (hist | edit) ‎[765 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frozen Heart |type= Spell |subtype= Damage over time, Disarming |user= Water templar |duration= Level/22 Hours |castingCost= 65 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Frozen Heart' <target> }} Mages of water may attempt to freeze the very hearts of their foes. This spell will cause a small amount of cold-typed damage when it hits, and periodically over the duration of the spell. Wh...")
  • 00:51, 10 March 2024Currents (hist | edit) ‎[676 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Currents |type= Spell |subtype= Theft, Crowd control |user= Water scholar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= cast 'currents' <target> }} With the currents spell, a scholar of water may call forth surrounding water to throw around his foe. The currents will fling the target around, possibly dislodging his weapons, money, or inventory items. Once the...")
  • 00:48, 10 March 2024Heal (hist | edit) ‎[563 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Heal |type= Spell |subtype= Healing |user= Water scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Heal' <target> }} While more taxing than the noble refuge spell, the heal spell is used to restore a consistent amount of health to its target. This spell should not be confused with the healers that can be found acting in various capacities around the world. This...")
  • 00:47, 10 March 2024Polar aura (hist | edit) ‎[362 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Polar Aura |type= Spell |subtype= Resistance bonus |user= Water templar |duration= 2 Hours |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Polar Aura' <target> }} This spell chills the air around its target, providing a resistance to fire dependent on the caster's level.")
  • 00:44, 10 March 2024Flood (hist | edit) ‎[788 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Flood |type= Spell |subtype= |user= |duration= 1 Hour |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster's Current Room |delay= 12.5 Hours |requirements= |syntax= Cast 'Flood' }} This spell causes a rush of water to flood the caster's immediate vicinity and some surrounding rooms. This immediately halts combat and attempts to slow anyone who had been fighting, unless they could already move freely in water...")
  • 00:43, 10 March 2024Iceblast (hist | edit) ‎[306 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Iceblast |type= Spell |subtype= Damage |user= Water scholar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Iceblast' <target> }} Iceblast will call forth a large burst of pure ice, damaging its target.")
  • 00:39, 10 March 2024Soothing mist (hist | edit) ‎[367 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Soothing Mist |type= Spell |subtype= Healing over time |user= |duration= One Half Hour |castingCost= 80 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Soothing Mist' <target> }} This spell envelops its target with a pleasant mist, healing them every round of combat for its duration.")
  • 00:36, 10 March 2024Heatsink (hist | edit) ‎[705 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Heatsink |type= Spell |subtype= Malediction |user= Water scholar |duration= Level/16 Hours |castingCost= 40 Mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Heatsink' <target> }} This spell will attempt to ice over its target's weapon, causing a small amount of damage each time they attack and causing the weapon to deal cold damage. It is ineffective against someone who is not using a weapon, as well as wea...")
  • 00:30, 10 March 2024Communion (hist | edit) ‎[497 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Communion |type= Spell |subtype= Stat bonus |user= Water scholar |duration= Level/2 Hours |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster's Group |delay= |requirements= |syntax= Cast 'Communion' }} This spell offers the caster's group a sustaining taste of purest water. This offers a bonus to everyone's armor class, saves, and hit points. The spell may be re-cast before it has expired to renew the benefit. The undead, ob...")
  • 00:28, 10 March 2024Whiteout (hist | edit) ‎[656 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Whiteout |type= Spell |subtype= Maledicition |user= Water scholar |duration= Level/12 Hours |castingCost= 15 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Whiteout' <target> }} This spell blasts a small burst of snow in the target's eyes, impeding their vision. They will still be able to see, but be unable to scan out of the current room and be far more likely to miss attacks due to armor class. This...")
  • 00:23, 10 March 2024Wellspring (hist | edit) ‎[984 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wellspring |type= Spell |subtype= Movement point restoration, Utility |user= Water scholar |duration= (level / 6) hours |castingCost= 30 mana |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= cast 'wellspring' }} A student of water learns to find that element in all things, a training he employs with the wellspring spell. With this working, the caster may call forth a spring of pure, enchanted water onto solid ground. Any who...")
  • 00:03, 10 March 2024Waveborne (hist | edit) ‎[525 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Waveborne |type= Skill |subtype= Movement, cast time reduction |user= Water scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Water scholars develop an affinity for the water in the form of this skill. They may move and cast freely underwater as if affected by the sunset sigil spell. Additionally, they incur reduced casting lag when on the water; this is further reduced when unde...")
  • 23:58, 9 March 2024Treat infection (hist | edit) ‎[577 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Treat Infection |type= Skill |subtype= Spell upgrade, Status effect removal |user= Water scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= the purify spell |syntax= Automatic }} As a water scholar's training progresses, she eventually learns to expand the power of her purify spell to cure many strains of disease, including plague, pox, or fever. This is known as the treat infection skill,...")
  • 23:56, 9 March 2024Warding weapon (hist | edit) ‎[565 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Warding Weapon |type= Skill |subtype= Passive defense |user= Water scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} With this skill, a scholar may channel arcane energy through their weapon, deflecting attacks. A weapon is required to benefit from this skill-- any weapon. This skill does not function in places where magic cannot be used, and can be hampered by skills that also impact ...")
  • 23:55, 9 March 2024Diagnose (hist | edit) ‎[357 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Diagnose |type= Skill |subtype= Utility, Status effect assessment |user= Water scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} With this skill, a water scholar will see if anyone in the room with them is affected by a malady they are or will eventually able to cure.")
  • 23:53, 9 March 2024Frostkin (hist | edit) ‎[480 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frostkin |type= Skill |subtype= Resistance, Utility |user= Water scholar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Dealing regularly with freezing temperatures causes most magi of water to grow acclimated to the cold, culminating in the frostkin skill. With this ability, a scholar will take reduced damage from cold, and will furthermore rarely if ever be hampered by natural cold wea...")
  • 23:46, 9 March 2024Magic aptitude (hist | edit) ‎[847 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Magic Aptitude |type= Trait |subtype= Mana Cost reduction, Mana generation improvement |user= all Scholars, all others may take this trait at creation |duration= |castingCost= 1 train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Characters with the magic aptitude trait allows spells to be cast at the minimum mana cost irrespective of level. Thus, spells become viable for repeated use significantly earlier than their spellca...")
  • 23:40, 9 March 2024Magic Aptitude (hist | edit) ‎[847 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Magic Aptitude |type= Trait |subtype= Mana Cost reduction, Mana generation improvement |user= all [Scholar]]s, all others may take this trait at creation |duration= |castingCost= 1 train |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Characters with the magic aptitude trait allows spells to be cast at the minimum mana cost irrespective of level. Thus, spells become viable for repeated use significantly earlier than their spellcas...")
  • 17:31, 4 March 2024Nova (hist | edit) ‎[1,338 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Nova |type= Spell |subtype= Damage, Charge up Attack |user= Fire templar |duration= See Text |castingCost= 60 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= *Cast 'Nova' <duration from 1-3> *Cast 'Nova' <target> }} This spell allows the caster to channel a ball of flame directly from the elemental plane of fire. He must first charge the nova before it can be discharged on the target. The wait time for this spe...")
  • 17:29, 4 March 2024Blast (hist | edit) ‎[743 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= |type= |subtype= |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This spell triggers an explosion in the caster's immediate surroundings, and all connecting rooms, dealing a significant amount of damage in the current room, and a smaller but not negligible amount in the others. Mobiles which do not move from where they stand are not affected by this spell. This spell will not affect adjacent roo...")
  • 17:28, 4 March 2024Consuming rage (hist | edit) ‎[487 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Consuming Rage |type= Spell |subtype= Stat enhancement, Revenge |user= Fire templar |duration= Level/10 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Consuming Rage' }} Settling a lingering, magical rage into the caster, this spell causes him to continually gain bonuses to his damroll as he takes damage. Each gain is based on the damage dealt to him, and is cumulative until the...")
  • 17:27, 4 March 2024Blaze (hist | edit) ‎[498 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Blaze |type= Spell |subtype= Spell enhancement |user= Fire templar |duration= Level/10 Hours |castingCost= 60 mana |tickCost= |pulseCost= |range= Caster's current room |delay= |requirements= |syntax= Cast 'Blaze' }} This spell suffuses a fire templar's magics with additional power. Any time they cast a fire spell that impacts the entire room (eg, fireball), that room will be set on fire, if it was not already. Anyone within the room will co...")
  • 17:25, 4 March 2024Dispersion (hist | edit) ‎[866 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Dispersion |type= Spell |subtype= Teleportation, Damage, Escape |user= Fire templar, Fire scholar |duration= Instant |castingCost= 55 mana |tickCost= |pulseCost= |range= User only |delay= (combat only): 5 - 8 hours, varies by skill |requirements= |syntax= Cast 'Dispersion' }} An innovation based on the teleport spell dating back to the War of Fire, dispersion will instantly transport the caster somewhere in the world at random, at a cost...")
  • 17:23, 4 March 2024Ring of fire (hist | edit) ‎[548 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ring of Fire |type= Spell |subtype= Damage, anti-flee, PvP |user= Fire templar |duration= Level/10 Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Ring of Fire' }} This spell rings the target with fire. While so afflicted, any time they move, they will be damaged. Should they flee, they will be damaged even more severely. They will also be unable to hide, sneak, become...")
  • 17:21, 4 March 2024Temper (hist | edit) ‎[1,252 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Temper |type= Spell |subtype= Item enhancement |user= Fire templar |duration= Permanent |castingCost= 300 mana |tickCost= |pulseCost= |range= Target Inventory Item |delay= |requirements= |syntax= *cast 'temper' <item> high *cast 'temper' <item> low }} Many disciples of the flame have sufficient control over their art to carefully temper ferric metals, toughening them far beyond their natural wont. While hardly the equal of master smiths, the skill...")
  • 17:19, 4 March 2024Flare (hist | edit) ‎[602 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Flare |type= Spell |subtype= Damage, Revenge |user= Fire templar, Fire scholar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Flare' }} This spell stores the energy of a fireball within the caster's body. Should they come close to death, the energy will be released, calling a fireball down upon everyone present in the room and healing the caster. Should the f...")
  • 17:18, 4 March 2024Weariness (hist | edit) ‎[633 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Weariness |type= Spell |subtype= Stat penalty, Movement drain, Area of Effect, PvP |user= Fire templar |duration= Instant |castingCost= 30 mana |tickCost= |pulseCost= |range= All ungrouped PCs or Mobs in Room |delay= |requirements= |syntax= Cast 'Weariness' }} Weariness sends a wave of heat throughout a room, heavily reducing the movement points of everyone in the room who is not grouped with the caster. In addition, thi...")
  • 17:16, 4 March 2024Fury of the inferno (hist | edit) ‎[550 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Fury of the Inferno |type= Spell |subtype= Stat enhancement |user= Fire templar |duration= Level/20 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Fury of the Inferno' }} This spell imbues the caster with a powerful, fiery rage. This will significantly boost his damroll, proportionally to his level. In exchange for this enhancement, he will take a moderate amount of damage each...")
  • 17:15, 4 March 2024Ward of fire (hist | edit) ‎[574 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ward of Fire |type= Spell |subtype= Damage, Defense |user= Fire templar |duration= 5 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Ward of Fire' <target> }} This spell lays out a fiery ward on the ground around its target. Should the warded character be attacked, the ward will discharge, dealing significant fire damage to the attacker. Leaving the room in which the ward was cast...")
  • 17:14, 4 March 2024Baptism of fire (hist | edit) ‎[656 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Baptism of Fire |type= Spell |subtype= Status effect removal |user= Fire templar, Fire scholar |duration= Instant |castingCost= 65 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Baptism of Fire' }} This spell will burn petrification and most poisons, plagues, and other diseases out of the caster, as well as various maledictions of the water sphere, but it does so literally-- th...")
  • 17:12, 4 March 2024Firebolt (hist | edit) ‎[596 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Firebolt |type= Spell |subtype= Damage, Ranged |user= Fire templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Firebolt' <target> <optional direction> }} This spell calls forth a projectile blast of fire, dealing damage to its target. It may optionally be aimed at a target up to a room away from the caster, though spells which block vision into that room will prevent...")
  • 17:09, 4 March 2024Burnout (hist | edit) ‎[503 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Burnout |type= Spell |subtype= Healing |user= Fire templar |duration= 3 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= User Only |delay= 3 Hours |requirements= |syntax= Cast 'Burnout' }} This spell drastically increases the regenerative capabilities of the caster, tripling their hit point regeneration. After the spell expires, however, the caster will find their regeneration halved, as their body recuperates from the massive expen...")
  • 17:08, 4 March 2024Firebrand (hist | edit) ‎[784 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Firebrand |type= Spell |subtype= Elemental damage, Item enhancement |user= Fire templar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target Weapon or Target PC or Mob |delay= |requirements= a melee weapon |syntax= Cast 'Firebrand' <target> }} This spell wreaths a weapon in magical flame, causing it to deal fire damage. This spell cannot be cast on weapons that are blessed, that cannot be used by those of evi...")
  • 17:07, 4 March 2024Coronal glow (hist | edit) ‎[608 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Coronal Glow |type= Spell |subtype= Stat penalty, anti-stealth |user= Fire scholar, Fire templar |duration= Level/2 Hours |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Coronal Glow' <target> }} Outlining its target with phantom flames, this spell greatly penalizes its target's armor class. Persons afflicted by this spell will also find themselves unable to conceal themselves...")
  • 17:05, 4 March 2024Wings of flame (hist | edit) ‎[386 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wings of Flame |type= Spell |subtype= Flight, Stat enhancement |user= Fire templar |duration= Level/6 Hours |castingCost= 25 mana |tickCost= |pulseCost= |range= Caster Only |delay= |requirements= |syntax= Cast 'Wings of Flame' }} This spell creates a pair of flaming wings for its caster, imparting them with magical flight and a bonus to their dexterity.")
  • 17:03, 4 March 2024Infravision (hist | edit) ‎[422 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Infravision |type= Spell |subtype= Vision |user= Fire scholar, Fire templar |duration= Level Hours |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Infravision' <target> }} This spell enables its target to see in the dark. He may look, see adjoining exits, and scan exactly as if he were in a well-lit area. See Also: Dark vision")
  • 17:02, 4 March 2024Rune of embers (hist | edit) ‎[805 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Embers |type= Spell |subtype= Weapon enhancement, Status effect, Burn |user= Fire templar |duration= 12 Hours |castingCost= 100 mana |tickCost= |pulseCost= |range= Target Weapon |delay= 12 Hours |requirements= a melee weapon |syntax= Cast 'Rune of Embers' <weapon> }} A mystical symbol scribed upon a weapon, a rune of embers indicates a direct channel to the elemental plane of fire. A weapon with this rune will frequently burn|set...")
  • 16:55, 4 March 2024Disruption (hist | edit) ‎[376 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Disruption |type= Skill |subtype= Spell upgrade, dispel |user= Fire templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= immolate |syntax= Automatic }} This skill intensifies the power of the immolate spell, adding additional damage of type energy, and will cause earth-based benedictions to weaken or dispel.")
  • 16:11, 4 March 2024Aggravate wounds (hist | edit) ‎[615 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Aggravate Wounds |type= skill |subtype= Damage over time, attack enhancement, Status effect |user= Fire templar |duration= 2 Hours |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} Fire templars, skilled in the use of fire and weaponry, learn the art of leaving particularly messy, burning wounds in their victims. These wounds will burn each half hour that passes before they heal, and they are cumul...")
  • 16:09, 4 March 2024Cauterize (hist | edit) ‎[504 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cauterize |type= Skill |subtype= Status effect removal |user= Fire templar |duration= Instant |castingCost= 20 mana |tickCost= |pulseCost= |range= User Only |delay= |requirements= |syntax= Cauterize }} A rough battle technique, cauterize will close off any bleeding wounds the user has, using a quick jet of flame. This flame will of course damage the user. One must be either wielding or dual wielding a weapon made of metal in order to d...")
  • 16:07, 4 March 2024Cunning wisp (hist | edit) ‎[701 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cunning wisp |type= skill |subtype= Passive defense |user= Fire scholar, Fire templar |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Automatic }} With this skill, a fire scholar will be able to turn to smoke and avoid melee attacks. This may still occur underwater, though it is far less likely to do so; it will not be possible to use this skill anywhere that magic cannot be cast at all. Those embodyin...")
  • 06:58, 4 March 2024Freeze (hist | edit) ‎[751 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Freeze |type= Spell |subtype= Lag, Stat penalty |user= Water templar |duration= Level/10 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= See Text |delay= |requirements= |syntax= Cast 'Freeze' }} Freeze is a spell with two distinct applications. When cast underwater, it will lag all people in the room who are not grouped with the caster and penalize their dexterity. If cast anywhere else, this spell coats the ground wit...")
  • 06:56, 4 March 2024Icy prison (hist | edit) ‎[552 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Icy Prison |type= Spell |subtype= Crowd Control |user= |duration= Level/20 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Icy Prison' <target> }} Creating a thick shell of ice around its target, imprisoning them. Within this shell, the victim is able to move freely; the spell itself is harmless in that sense. Most transportation spells cannot be activated from within the prison, t...")
  • 06:53, 4 March 2024Glyph of frost (hist | edit) ‎[703 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Glyph of Frost |type= Spells |subtype= Defensive |user= Water templars |duration= One Half Hour |castingCost= 20 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Glyph of Frost' <target> }} The next time anyone affected by this spell is struck in melee, the attack will be blocked by a barrier of ice; if this person also has the frostkin skill, their opponent will also receive cold damage. This spell...")
  • 06:51, 4 March 2024Wall of water (hist | edit) ‎[998 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Wall of Water |type= Spell |subtype= Terrain change, area denial, anti-stealth |user= Water templar |duration= Level/24 Hours |castingCost= 85 mana |tickCost= |pulseCost= |range= Current Room |delay= 6 Hours |requirements= |syntax= Cast 'Wall of Water' }} This spell floods the caster's current room entirely with water, sealing it to ensure it stays in place. For the duration of this spell, it is considered as being underwater in every way; water...")
  • 06:48, 4 March 2024Holy water (hist | edit) ‎[558 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Holy Water |type= Spell |subtype= Damage, Anti-undead |user= Water templar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= Target Undead Being |delay= |requirements= |syntax= Cast 'Holy Water' <target> }} Aimed at harming evil undead, holy water fires a blast of pure, sanctified water at its target, at once dousing and burning them with Lielqan's animosity. Revenants will take reduced damage from this, still clinging to...")
  • 06:46, 4 March 2024Cone of cold (hist | edit) ‎[362 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Cone of Cold |type= Spell |subtype= Damage, Area of Effect |user= Water templar |duration= Instant |castingCost= 40 mana |tickCost= |pulseCost= |range= All Fighting the Caster |delay= |requirements= |syntax= Cast 'Cone of Cold' }} Calling forth a wide burst of ice, this spell deals damage to everyone who is currently fighting the caster.")
  • 06:45, 4 March 2024Ritual cleansing (hist | edit) ‎[544 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Ritual Cleansing |type= Spell |subtype= Status effect removal |user= Water templar |duration= Instant |castingCost= 5 mana |tickCost= |pulseCost= |range= Single PC, Mob, or Item |delay= |requirements= |syntax= Cast 'Ritual Cleansing' <target> }} By this spell, a mage of water may attempt to purify any curses afflicting the target, be it person or object. Should it be a person-- be they PC or mobile-- this spell will attempt to remove any c...")
  • 06:43, 4 March 2024Sanctuary (hist | edit) ‎[820 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Sanctuary |type= Spell |subtype= Defensive, Damage reduction |user= Water templar, Water scholar |duration= Level/12 hours |castingCost= 100 Mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Sanctuary' <target> }} The sanctuary spell will protect its target against damage from almost all sources, reducing it by at most a little less than one-half. Certain types of particularly defiling damage wi...")
  • 06:42, 4 March 2024Rune of life (hist | edit) ‎[665 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Life |type= Spell |subtype= Healing. Item enhancement |user= Water templar |duration= 35 Hours |castingCost= 100 mana |tickCost= |pulseCost= |range= Target Inventory Weapon, or Self |delay= 50-(Level/4) Hrs |requirements= |syntax= }} A mystical symbol scribed upon a weapon, a rune of life indicates a direct channel to the elemental plane of water. A weapon with this rune will frequently heal the wielder, when it is used in battle. The cas...")
  • 06:40, 4 March 2024Douse (hist | edit) ‎[667 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Douse |type= Spell |subtype= Status effect removal |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Douse' <target> }} This spell will attempt to put out any lingering flames on the target, such as those caused by consume, rune of embers, aggravate wounds, coronal glow, or smoulder, at the small cost of leaving the target so...")
  • 06:38, 4 March 2024Icebolt (hist | edit) ‎[590 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Icebolt |type= Spell |subtype= Damage, Ranged |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Icebolt' <target> <optional direction> }} This spell calls forth a focused burst of ice, dealing damage to its target. It may optionally be aimed at a target up to a room away from the caster, though spells which block vision into that room will prevent t...")
  • 06:38, 4 March 2024Rotheld's bulwark (hist | edit) ‎[775 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rotheld's Bulwark |type= Spell |subtype= Item enhancement, Healing, Group healing with the field medicine skill |user= Water templar |duration= Level/2 Hours |castingCost= 75 mana |tickCost= |pulseCost= |range= Caster or Target Item |delay= |requirements= |syntax= Cast "Rotheld's Bulwark" <target> }} This spell enchants a shield with the power of life itself. Any time the user blocks an attack with this shield, part of the healing energy im...")
  • 06:35, 4 March 2024Purify (hist | edit) ‎[546 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Purify |type= Spell |subtype= Status effect removal |user= Water templar, Water scholar |duration= Instant |castingCost= 45 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Purify' <target> }} This spell calls upon the healing power of water to wash away various maladies. By itself, this spell will cure both poisons and blindness (as per the spell). The skills treat infection, resto...")
  • 06:33, 4 March 2024Refresh (hist | edit) ‎[390 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Refresh |type= Spell |subtype= Movement point restoration |user= Water templar |duration= Instant |castingCost= 12 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Refresh' <target> }} This spell will restore some lost movement points to the target. The amount restored is greatly contingent on the level of the caster.")
  • 06:32, 4 March 2024Frostbrand (hist | edit) ‎[683 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frostbrand |type= Spell |subtype= Item enhancement, elemental damage |user= Water templar |duration= Level/6 Hours |castingCost= 50 mana |tickCost= |pulseCost= |range= Target Weapon or PC or Mob |delay= |requirements= |syntax= Cast 'Frostbrand' <target> }} Frostbrand imbues a weapon with a deep chill, making it deal cold damage. This cannot be cast on weapons that are innately darkened, evil, or that reject the good-aligned, nor can it be cast upo...")
  • 06:31, 4 March 2024Sunset sigil (hist | edit) ‎[579 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Sunset Sigil |type= Spell |subtype= Utility, Water breathing, aquatic movement |user= Water templar |duration= Level/2 Hours |castingCost= 30 mana |tickCost= |pulseCost= |range= Target PC or Mob |delay= |requirements= |syntax= Cast 'Sunset Sigil' <target> }} The Sunset sigil bestows a measure of Lielqan's grace upon its target, allowing them to breathe and move freely underwater, allowing them to defend and use all combat skills as easily as on...")
  • 06:30, 4 March 2024Frozen shield (hist | edit) ‎[677 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frozen Shield |type= Spell |subtype= Item enhancement, Stat bonus, Resistance |user= Water templar |duration= Level/2 Hours |castingCost= 75 mana |tickCost= |pulseCost= |range= Caster or Target Item |delay= |requirements= |syntax= Cast 'Frozen Shield' <target> }} This spell enchants a shield with a frigid chill; this causes it to grant additional hitroll, damroll, and resistance to fire. When cast upon a blessed item,...")
  • 06:28, 4 March 2024Noble refuge (hist | edit) ‎[478 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Noble Refuge |type= Spell |subtype= Healing |user= Water templar |duration= Instant |castingCost= 25 mana |tickCost= |pulseCost= |range= Single PC or Mob |delay= |requirements= |syntax= Cast 'Noble Refuge' <target> }} The standard spell for healing in most circumstances, noble refuge heals fairly substantial wounds while requiring little effort on the part of the caster. This spell is more effective if the caster's weapon has a rune of life on it.")
  • 06:27, 4 March 2024Create spring (hist | edit) ‎[390 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Create Spring |type= Spell |subtype= Utility |user= Water scholar, Water templar |duration= Level/2 hours |castingCost= 20 mana |tickCost= |pulseCost= |range= Room |delay= |requirements= Solid terrain |syntax= Cast 'Create Spring' }} This spell will call up a magical spring from the ground at the caster's location, providing fresh water for anyone in the room.")
  • 06:20, 4 March 2024Iceshard (hist | edit) ‎[508 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Iceshard |type= Spell |subtype= Damage, Cantrip, Stat penalty |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} This spell calls a jagged piece of ice to strike the target, dealing damage and potentially penalizing their dexterity. This effect is cumulative. This spell restores a portion of mana spent when casting it.")
  • 06:19, 4 March 2024Create food (hist | edit) ‎[599 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Create Food |type= Spell |subtype= Utility |user= Water templar, Water scholar |duration= Instant |castingCost= 5 mana |tickCost= |pulseCost= |range= Room |delay= |requirements= Cast 'Create Food' <type> |syntax= Cast 'Create Food' <type> }} This spell calls forth a bit of food, creating it in the room where the caster stands, that anyone might take it. A caster of higher level will create more filling food than one who is earlier in thei...")
  • 06:16, 4 March 2024Form of the winter wind (hist | edit) ‎[613 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Winter Wind |type= Form |subtype= Stat reduction, Skill reduction, Disarming |user= |duration= |castingCost= 10 mana per round |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= Assume 'Winter Wind' }} Delving into the meditative fighting styles of the swordmasters and melding it with the magics of their sphere, water templars use this form to discharge bursts of ice through their sword, attempting to ha...")
  • 06:14, 4 March 2024Form of the living seas (hist | edit) ‎[518 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Form of the Living Seas |type= Form |subtype= Healing |user= Water templar |duration= |castingCost= 5 mana per round |tickCost= |pulseCost= |range= User, or the user and the group with the field medicine skill |delay= |requirements= a sword |syntax= Assume 'Living Seas' }} A fusion of the healing magics of the seas and the sword-forms utilized by swordmasters, a water templar may use this form to heal themself and potentially their group, d...")
  • 06:10, 4 March 2024Frost strike (hist | edit) ‎[597 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Frost Strike |type= Skill |subtype= Elemental attack, Form attack |user= Water templar |duration= 1 Tick |castingCost= 15 mana |tickCost= |pulseCost= |range= Current Opponent |delay= |requirements= a sword |syntax= Froststrike }} Water templars have devised this form of the meditative strike, allowing them to make a short, sharp strike with their sword, delivering a chilling blow to their enemy. When this blow hits, there is a chance of d...")
  • 06:08, 4 March 2024Healing ward (hist | edit) ‎[615 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Healing Ward |type= Skill |subtype= Healing, Battlecry |user= Water templar |duration= Up to 3 Hours |castingCost= |tickCost= |pulseCost= |range= User and Their Group |delay= 2 Hours |requirements= |syntax= Healingward }} Trained for rushed situations on the battlefield where individualized attention may not always be possible, water templars are able to release a healing ward around them. Urging their companions onward with their battle cry,...")
  • 06:06, 4 March 2024Shield cover (hist | edit) ‎[705 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Shield Cover |type= Skill |subtype= Defensive, group protection |user= Water templar |duration= Level/4 Hours |castingCost= 20 mana |tickCost= |pulseCost= |range= User's Group |delay= |requirements= Shield block, a shield |syntax= Shieldcover }} Fusing the protective magics of the seas and defensive formations, a water templar may cover others in his group from melee attacks they are incurring. The templar himself does not benefit personally f...")
  • 06:04, 4 March 2024Field medicine (hist | edit) ‎[977 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Field Medicine |type= Skill |subtype= Skill upgrade, Spell upgrade, Group Healing, Status effect removal |user= |duration= |castingCost= |tickCost= |pulseCost= |range= |delay= |requirements= |syntax= }} Skilled in battlefield healing, this skill allows a water templar to heal their groups when using Rotheld's bulwark, the form of the living seas, and healing wards. They may also use this skill to attempt to remove blindness or...")
  • 23:15, 3 March 2024Rune of spirit (hist | edit) ‎[1,314 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Rune of Spirit |type= Spell |subtype= Teleportation, PvP |user= Spirit templar |duration= Level Hours |castingCost= 140 mana |tickCost= |pulseCost= |range= Caster's Room or Inventory Item |delay= 6 - 8.5 hours, varies by skill |requirements= |syntax= *Cast 'Rune of Spirit' *Spiritrecall }} Using this spell, a worker of spirit magics may mark either an item in his possession, or the room where he currently stands with a hidden rune of the spirits. T...")
  • 23:12, 3 March 2024Spirit sanctuary (hist | edit) ‎[595 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Spirit Sanctuary |type= Spell |subtype= Protection, room creation, PvP |user= Spirit sanctuary |duration= Level/50 Hours + 2.5 Hours |castingCost= 80 mana |tickCost= |pulseCost= |range= Caster's Group |delay= 50 Hours |requirements= |syntax= Cast 'Spirit Sanctuary' }} This spell creates a magical sanctuary where the caster and his group may rest their wounds safely. No one within may be located or summoned, and they are safe from the inclement eff...")
  • 23:10, 3 March 2024Unseen servant (hist | edit) ‎[952 bytes]Undaedalus (talk | contribs) (Created page with "{{skill |name= Unseen Servant |type= Spell |subtype= Item delivery, teleportation |user= Spirit templar |duration= Instant |castingCost= 35 mana |tickCost= |pulseCost= |range= Inventory Object / Single PC |delay= |requirements= |syntax= cast 'unseen servant' <item> <target> }} With this spell, a spirit templar may call forth an astral being which may transport objects to another character. This being will however be stymied by rooms that cannot be teleported int...")
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